﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Luna.Framework {
	public interface IObjectBuilder {
		/// <summary>
		/// 
		/// </summary>
		/// <param name="target">the target object to be built.</param>
		/// <param name="context">the context in which target object was created.</param>
		/// <param name="data">additional data passed by initializer to provide more information to builder.</param>
		void buildObject(object target, IAppContext context, object data);
	}
}
